"A man with no home must make it wherever he finds himself. In one world I use my strength to survive, in the other, I use my head. The longer I live, the more the worlds seem to blur."                                             - Thorrick Sikkel, mercenary

Half-orcs must fight to earn every inch of respect from both sides of their heritage. A life created by centuries-old enemies, Half-orcs were often the result of clashes between hostile ancestors and hold no true lands as a group. 

Unlike Half-elves, Half-orcs receive greater support from their non-human side. Because Orcs value strength above all else, Half-orcs have been able to prove themselves in Orc culture and have even risen to the rank of Chief in some clans of Alfa.

A unique race, Half-orcs receive benefits from their special heritage and claim to be the best of both worlds. Orcish instincts make them aggressive and strong, but their Human ancestry gives them greater control over impulses. A temper, tempered, but ready to be unleashed. 

Half-orc Traits

Ability Score Increase

Strength +1, Ability of choice +1


Half-orcs mature faster than Human, and are full grown by their mid-teens. They live longer than Orcs but rarely past 80


Half-orcs inherit a tendency toward chaos from their Orc parent but receive a flexible choice from their Human side. It often depends on where the Half-orc was raised. 


Half-orcs tend to stand over 6" to nearly 7". Their size is Medium. 


Base walking speed is 30 feet. 


Half-orcs can speak, read, and write Common, and Orcish. Orcish is grating and harsh. It has no letter system of its own but borrows from the Dwarvish script.


Half-orcs may follow The Seven or Bane depending on upbringing. 


Thanks to their Orc blood, Half-orcs have superior vision in dark and dim conditions. They can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light. But they cannot discern color in darkness, only shades of gray.


Half-orcs receive a diluted bloodrage from their Orc parent and may shrug off 1d4+(level/2, rounded down) damage points after being hit for the first time in combat


Half-orcs are proficient in Intimidation

Human Variance

Half-orcs are proficient in one additional skill of choice 


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