Dragons in Dungeons
"Dwarven life is not for the faint. The Deep Roads ring louder each day but still, we mine – for gold, for The Paragons, for glory. It's in our blood, it's in our bones, it's who we are." – Orrin Copper, Imperator Designate of Wyllin
Dwarves are a hearty and robust people who have evolved after centuries living in their cities under the Stark Mountains. Their Empire is beyond grandiose with great, ornamental halls and towering, golden statues cast like heroes of old. Echoes of picks and hammers ring constantly from deeper within the mines and fiery forges blaze day and night across the Empire.
Centuries ago, the Dwarves came together to create an Empire to fight the scourge of Goblins and Druegar that came from deep within the mountain core. As a people, they united and overwhelmed their enemies on countless occasions, producing legends alongside their castles. They are a proud and bold people, committed to their clans and traditions and will stand toe to toe with any race regardless of stature.
Bold and hardy, Dwarves are world renowned miners, ironworkers, brewers, masons, and artisans. Enduring like the mountains they love, Dwarves find the art in architecture and love a hearty pint at the end of a long day of work.
Ability Score Increase
Dwarves mature slow and are often considered young at 50. On average they live 350-400 years.
Most dwarves are lawful, believing firmly in the benefits of a well-ordered society. They tend toward good as well, with a strong sense of fair play and a belief that everyone deserves to share in the benefits of a just order.
Dwarves typically stand between 4 and 5 feet, they have a stout build and are heavier than they appear. Their size is Medium.
Base walking speed is 25 feet.
Dwarves speak, read, and write Common and Dwarvish. Dwarvish is deliberate and guttural, giving a strong accent when speaking other languages. Some other languages use Dwarvish characters as a base for their own script allowing some ability to translate.
Most Dwarves pray to The Paragons, great Dwarven Kings and Heroes of old who built their Empire. Different Paragon dogmas teach different views but typically preach Order, Strength, and Creation to be important values.
Accustomed to life underground, Dwarves have superior vision in dark and dim conditions. They can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light. But they cannot discern color in darkness, only shades of gray.
Dwarves have advantage on saving throws against poison, and have resistance against poison damage. In addition, it takes twice as much to get them drunk
Dwarves gain proficiency with the artisan’s tools of choice: smith’s tools, brewer’s supplies, or mason’s tools.
Whenever Dwarves make a History check related to the origin of stonework, they are considered proficient in the History skill and may add double proficiency bonus to the check, instead of normal proficiency bonus.